Tieko is a modern interpretation based on the strategy board game developed by John Scarne in the 1940s. Tieko is played on a field of five by five squares against an artificial intelligence or a human opponent. It resembles the game principle of Tic-Tac-Toe or Four wins. But because of its strategy components, it is often compared with chess. The goal of the game is to place the four tiles in a horizontal, vertical or diagonal row or square. The winner is the player who manages this first.
GAME PRINCIPLE
At the beginning, each player alternately places one of his four play pieces on the playing field. As soon as all the pieces are placed on the field, one stone can be moved to an adjacent field per turn.
SINGLE PLAYER
- Challenge one of the three difficulty levels and improve your strategy to defeat the artificial intelligence of the highest level.
MULTIPLAYER
- Play with your opponent on the same unit.
PLAY AGAINST TIME
- Shorten the viewing time from 60 seconds to up to 5 seconds.
- By default, the limited viewing time is switched off.